Senior Technical Artist

Senior Technical Artist
SYBO Games, Denmark

Experience
1 Year
Salary
0 - 0
Job Type
Job Shift
Job Category
Traveling
No
Career Level
Telecommute
No
Qualification
As mentioned in job details
Total Vacancies
1 Job
Posted on
Dec 7, 2022
Last Date
Jan 7, 2023
Location(s)

Job Description

Do you have experience with UI art in games? And do you have a can-do attitude? You might be the UI Artist we are looking for!

SYBO is growing. We’re releasing new games, building on the massive success of Subway Surfers as the most downloaded game of all time (3 billion downloads and counting!) and continuing to excite and surprise the most important people in the world: Our players!

SYBO Games is seeking a Technical Artist with a diverse skill set to play an all-round role on a mobile game team.

As our Tech Artist, You will join a small team of ambitious game artists in a critical role where you will tackle a variety of challenges from optimization to bug fixing to pipeline development. collaborating with artists and engineers, you will strengthen our current team and help raise the quality bar for the world's most downloaded mobile game.

Requirements

In your first month - You’ll familiarise yourself with our game and the production processes and pipeline.

In your first 3 months - You’ll be up and running by now. Together with the art leads, you have made the first prioritised list of needed art tools and started implementing these into our toolset.

In your first 12 months - You’ll become a vital part of the team and understand exactly what SYBO is about! With the rest of us, you’ll up the level of production efficiency as well as the artistic quality.

Requirements

  • Act as a bridge between the art and the engineering teams
  • Use your knowledge of technical constraints, risks, and opportunities to guide the art team in making sensible decisions
  • Work directly with the Art Director, Lead Artist, and other stakeholders to realize the project’s artistic and creative vision
  • Master the latest and relevant Unity features and teach the team to make the most of them
  • Establish and maintain art pipelines and tools that let artists focus on creative work
  • Optimize game performance for a wide range of mobile devices
  • Support artists and other team members by troubleshooting technical issues in Unity, while being able to communicate with the different project stakeholders.
  • 3+ years of experience as a technical artist working in Unity
  • Experience with asset optimization for the efficient use of resources.
  • Scripting experience in Python or comparable scripting languages.
  • An outlook that embraces both the latest features and traditional know-how


Bonus

  • Expertise in rigging and understanding of the animation processes.
  • Understanding of particle systems and VFX for games..
  • Experience working with Blender Geometry Nodes
  • VFX and Shader programming.
  • Technical background with hands-on experience in programming, preferably in C#

Benefits

We're SYBO, a mobile games studio based in Copenhagen, and makers of the most downloaded mobile game of all time, Subway Surfers.

If you decide to join us you’ll be joining a world-class studio in the heart of Copenhagen with the possibility to do the most interesting, engaging and creative work of your life among like-minded colleagues from around the world (right now we have over 30 different nationalities). We are a playful and creative team proudly making and publishing multiple games!

We love to give you the tools you need to do the best work you can, you’ll get an awesome buffet lunch as well as snacks, fruit and drinks for our Friday Bar, as much merch as your heart desires and a fun and creative culture where everybody is heard.

Not in Copenhagen? Not a problem. We have in-house specialists to help you to relocate and feel at home in Copenhagen!

Job Specification

Job Rewards and Benefits

SYBO Games

Information Technology and Services - Copenhagen, Denmark
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